Printcasting, our Knight News Challenge project to democratize print publishing, entered closed beta last week. An open beta is just around the corner, and we're doing everything we can to officially launch in Bakersfield in early March. To make that happen, two camps -- development and marketing -- are busy getting everything into place for a successful launch.
In development, all of our focus is on completing a few last critical features, including the creation of automatic, self-updating Printcast editions. And we're making great progress!
In the marketing camp, we're busy tweaking messaging, writing FAQs, giving live demos and building lists of potential citizen publishers, bloggers and businesses for our outreach plan. We've even brought a new person into our team, Tom Webster, who will focus exclusively on evangelizing Printcasting locally in Bakersfield. Tom is a well-respected, active blogger on Bakersfield.com (our newspaper's main site), and he has a lot of ties into the local community.
And in the middle of all this, international attention on Printcasting continues to grow. I was interviewed by Nora Young from the Canadian Broadcasting Corporation's technology show, "Spark". You can listen to that show and read about some other projects with similarities to Printcasting on the Spark web site.
We'd love to get more people into the beta test (and it's easy -- just request membership to this group and I'll let you in). But we know that most people just want to see what we're up to. The video below provides a glimpse into the most important piece of the product: the magazine-creation machine. You can watch a publisher on the beta site choosing feeds, layouts and design elements to create an automatically-generated PDF that can be used to print an 8-page magazine.
It's fun and just a little embarrassing to compare this to the prototype video I posted four months ago, not to mention the early concept video from 8 months ago, which consisted of a few sketches and a Powerpoint. It's a reminder to me of the iterative nature of product development, and the importance of continually refining ideas until you get them right.
I'm certain that a few months after we launch and hundreds of regular people in Bakersfield are using Printcasting to create their own magazines, there will be even more changes that are driven by how people use the product. And when we compare that version to what we have now, we'll look back and see how far we've come as we have very likely renovated major pieces of the house that is Printcasting.
This may sound like a big ball of stress, and sometimes it is, but it's also what makes creative people tick. Good product people live to take risks and help ordinary people do extraordinary things with technology. To do that right, you have to be excited by the idea of endless creation and re-creation that's informed by how people respond to what you put out there. All of us working on this project can't wait to see our assumptions tested by the hyperlocal community of Bakersfield, and respond to their feedback with something even better. In that sense, beta is simply a practice run for the next 15 months or more of our lives. We can't wait!