Bobby Schweizer

by Bobby Schweizer

In our research on newsgames, we proselytize the power of videogames to model events in the world small and big, simple and complex. But there is, of course, a discrepancy between the values we espouse and newsgames that get made. Making games is difficult. As researchers, we critique them to encourage certain practices and discourage [...] more »

by Bobby Schweizer

In the course of researching newsgames over the past few years, we’ve been able to roughly categorize them into certain types, which we’ve previously written about on Idea Lab. These categories were based on how genres of games are able to support types of news stories. Current event games tend to be short, 2D, and [...] more »

by Bobby Schweizer

A common thread woven through our various projects in the Newsgames research group has been our subscription to the tenets of journalism. Our first endeavor was not related to games at all. We bought a stack of copies of Bill Kovach and Tom Rosenstiel’s “The Elements of Journalism” book and immersed ourselves in not just [...] more »

by Bobby Schweizer

Our teams at Georgia Tech and UC Santa Cruz have been working on an authoring tool that helps journalists quickly create bite-sized newsgames. The Cartoonist has been the working title for the tool because our intention is to create games akin to editorial cartoons, in terms of the amount of information being conveyed and the [...] more »

by Bobby Schweizer

Fellow Knight News Challenge winner Chris O’Brien recently posted on this site about “gamifying” the news. The idea behind the  movement O’Brien is speaking of, which Brad Flora touched on in another recent Idea Lab post, involves adding incentives — pop-up achievements for tasks completed, progress bars to fill, badges to display, online leaderboards for [...] more »

by Bobby Schweizer

The [newsgames project](http://jag.lcc.gatech.edu/blog/), which this year won a [News Challenge grant](http://www.pbs.org/idealab/2010/09/the-cartoonist-aims-to-bring-newsgames-to-the-masses243.html), began two and a half years ago with a single question: What is the relationship between videogames and journalism? With the help of the two dozen fellow students at Georgia Tech who’ve joined us over the past five semesters, we identified and explored seven [...] more »

by Bobby Schweizer

We are midway through the semester and the newsgames project studio at Georgia Tech is running at full steam. [Newsgames: Journalism at Play](http://www.amazon.com/Newsgames-Journalism-Play-Ian-Bogost/dp/0262014874/), a survey of the field of newsgames by project director Ian Bogost, graduate assistant Simon Ferrari, and myself, is out and is [available online](http://www.amazon.com/Newsgames-Journalism-Play-Ian-Bogost/dp/0262014874/) and in bookstores. We’ve spent the semester breaking [...] more »

by Bobby Schweizer

Evangelizing newsgames is not just about convincing journalists that they should create and use games to express ideas and inform the public. It’s also about getting journalists to recognize newsgames that are created outside of professional institutions as works in dialogue with their field. Even if a person cannot produce a game on his own, [...] more »