Tag: entertainment

by Lincoln Pennington

The second screen is a new and exciting place for the media. Everyone is scrambling to figure how to best utilize it and engage users there. Research shows that a growing number of people are using multiple screens at once. The entertainment industry has latched onto this idea. Movies, television shows and live broadcasts are [...] more »

by Angela Antony

Each week, we look forward to keeping you apprised of changes, developments, and progress happening with the Beanstockd Game. But, this week, I wanted to amend our weekly report card with some of the fun stuff happening on the media side of Beanstockd! This month, we were able to send several of our writers to [...] more »

by Paul Grabowicz

When I describe our Remembering 7th Street video game project to journalists, I often get a puzzled look. Why is a journalism school doing a video game? How does video game storytelling square with the craft of journalism or the mission of news organizations? Aren’t video games about entertainment, not news? The pat answer to [...] more »

by Paul Grabowicz

Should virtual world video games offer a parallel game experience in the real world? This is something we’ve discussed adding to our Remembering 7th Street video game project, possibly using GPS devices, such as GPS-enabled cellphones. Our game currently exists entirely inside a virtual world – a re-creation of the jazz and blues club scene [...] more »

by Paul Grabowicz

At a video games seminar last month at MIT sponsored by the Knight Foundation, several of the MIT folks talked about lessons learned from games they developed that resonated with our Remembering 7th Street jazz and blues clubs project. One of the games MIT produced is Revolution, a video game recreation of historic events in [...] more »

by Paul Grabowicz

I mentioned in my last post how we’re balancing the sometimes conflicting demands of education and entertainment in our Remembering 7th Street video game, especially deciding how much explanatory text should be included in the game. Here’s a note from Becca MacLaren, one of the journalism students working on the game, about our discussions: One [...] more »