Aran Levasseur

Aran Levasseur has an eclectic background that ranges from outdoor education to life coaching, and from habitat restoration to video production. He taught middle school history and science for five years, where he integrated technology into his classes to enhance his teaching and student learning. Aran recently gave a talk at TEDxSFED on videogames and learning. Currently he's the Academic Technology Coordinator at San Francisco University High School. You can follow him @fusionjones on Twitter.

by Aran Levasseur

According to the ancient Greeks, humans received the gift of fire from the Titan, Prometheus. Paleoanthropologists have unearthed evidence that our early ancestor, homo erectus, was able to control fire around 400,000 years ago. Whether looking through the lens of myth or science the analysis is similar: Controlling fire was a watershed event in human [...] more »

by Aran Levasseur

Even Shakespeare is going digital. Notre Dame professor Elliott Visconsi has co-created a new app for the iPad called The Tempest that he says helps accelerate student learning by allowing them to develop deeper comprehension in less time than solitary reading. At the heart of the app is a social network that encourages students to [...] more »

by Aran Levasseur

Innovation is the currency of progress. In our world of seismic changes, innovation has become a holy grail that promises to shepherd us through these uncertain and challenging times. And there isn’t a more visible symbol of innovation than the iPad. It’s captured the hearts and minds of disparate subcultures and organizations. In education it’s [...] more »

by Aran Levasseur

Think of sitting quietly in a spartan room. There are no TVs, computers, smartphones, books, magazines or music. If you’re like most people, this probably sounds like a recipe for boredom. In our culture, we avoid moments of “not-doing” because we don’t associate boredom with having any value. And our aversion to boredom and not-doing [...] more »

by Aran Levasseur

Imagine you’re a senior manager at a leading videogame company. Your job is to devise the company’s competitive strategy in a rapidly growing and dynamic industry. What prices will you set for the consoles? How many games will be available for your platform? This is the premise of Platform Wars, an epistemic game, or management [...] more »

by Aran Levasseur

The goal of the videogame “Civilization” is to build a civilization that stands the test of time. You start the game in 4000 B.C. as a settler and, with successful gameplay, can create a civilization that lasts until the Space Age. Throughout the game, you need to manage your civilization’s military, science, technology, commerce and [...] more »

by Aran Levasseur

New technology is a lightning rod and polarizing force because, as Nicholas Carr articulated in his book, “The Shallows: What the Internet is Doing to Our Brains,” it not only begins to influence what we see and how we see it, but, over time, who we are. It makes sense then, that debate of digital [...] more »

by Aran Levasseur

Education content is sponsored by the CUNY Graduate School of Journalism, which offers an intensive, cutting edge, three semester Master of Arts in Journalism; a unique one semester Advanced Certificate in Entrepreneurial Journalism; and the CUNY J-Camp series of Continuing Professional Development workshops focused on emerging trends and skill sets in the industry. We are [...] more »

by Aran Levasseur

“Education,” scholar and writer Ralph Ellison once said, “is a matter of building bridges.” And perhaps, no bridge is more important than the bridge to the future. As educators, it’s our responsibility to prepare students for the world of tomorrow. Yet tomorrow isn’t what it used to be. The timeline from the Gold Rush to [...] more »

by Aran Levasseur

Click here to read the whole series “When people learn to play videogames,” according to James Paul Gee, “they are learning a new literacy.” This is one of the reason kids love playing them: They are learning a new interactive language that grants them access to virtual worlds that are filled with intrigue, engagement and [...] more »