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Resources

The following sites highlight the work of the digital media education experts featured in Digital Media: New Learners of the 21st Century.

HENRY JENKINS
http://www.henryjenkins.org/
Henry Jenkins’ weblog, “Confessions of an Aca-Fan,” highlights his interests in subjects related to both academics and popular culture.  Jenkins also tweets at http://twitter.com/henryjenkins.

JOHN SEELY BROWN
http://www.johnseelybrown.com/
The popular author and speaker has devoted his site to “helping people ask the right questions, and trying to make a difference through my work.”

MIMI ITO
http://www.itofisher.com/mito/
Cultural anthropologist Mimi Ito’s website highlights her current research on digital media use in the US and portable technologies in Japan.  She also works extensively with The Digital Youth Project at http://digitalyouth.ischool.berkeley.edu/.

JAMES PAUL GEE
http://www.jamespaulgee.com/
James Paul Gee’s site offers access to his prolific publications, and also serves as a forum for his insights on general digital media topics and current events.

DIANA RHOTEN
http://startl.org/
Diana Rhoten helped found Startl to move new digital media learning products from idea to funding and into learners’ hands. This public-private partnership works to launch the next generation of digital tools for learning.

NICHOLE PINKARD
Nichole Pinkard’s pioneering digital media initiatives in the Chicago area include:
http://iremix.org/
The Digital Youth Network (DYN) is a hybrid digital literacy program that creates opportunities for youth to engage in learning environments both in-school and out-of-school. The model also creates meaningful opportunities for students to use these new media literacies anywhere, anytime.

http://youmediachicago.org/
YOUmedia is a 21st century teen learning space created to connect young adults, books, media, mentors, and institutions throughout the city of Chicago, ultimately inspiring collaboration and creativity.

CHRISTOPHER LEHMAN
Christopher Lehmann’s Science Leadership Academy is an inquiry-driven, project-based school where students are assessed by the work of their own creation.  A design and architectural analysis of the project is available at http://www.designshare.com/index.php/articles/science-leadership-academy/, with more information at http://educon23.org/.

KATIE SALEN
Katie Salen’s work is showcased across multiple sites:

http://www.instituteofplay.com/
The Institute of Play leverages games and play as critical contexts for learning, innovation, and change in the 21st century, leveraging partnerships with the game industry, academia, government, science, technology, and the arts.

An example of The Institute of Play’s work includes Gamestar Mechanic (http://gamestarmechanic.com/), which was designed as a learning platform to foster the digital literacy skills while teaching the principles of game design.

Katie Salen’s highlights her current digital projects, research and upcoming lectures at http://www.gamersmob.com/.

 

The following sites focus on best practices around developing digital media literacy:

Common Sense Media
http://www.commonsensemedia.org/
Common Sense Media is dedicated to improving the lives of kids and families by providing the trustworthy information, education, and independent voice they need to thrive in a world of media and technology.

MacArthur Foundation’s Spotlight
http://spotlight.macfound.org/
Spotlight covers the intersections of technology and education, showing how digital media is used in and out of classrooms to expand learning.

The National Writing Project
http://www.nwp.org/
The NWP, which envisions a future where every person is an accomplished writer, engaged learner, and active participant in a digital, interconnected world, offers this social network for students and teachers.

Games, Learning, and Society
http://www.gameslearningsociety.org/
This collection of academic researchers, interactive media (or game) developers, and government and industry leaders investigates how digital media can beused to transform how we learn, and what this means for society.

Edutopia
http://www.edutopia.org/
Sponsored by the George Lucas Foundation, this site is devoted to innovative programming, research and best practices in digital media-based teaching, learning and leadership.

New Learning Institute
http://www.newlearninginstitute.org/resources/digital-mobile-learning.html
The New Learning Institute is dedicated to bringing 21st-century educational experiences to young people wherever they are ready to learn: in schools, community programs, libraries, and museums – even the city streets.

From Toy to Tool: Cell Phones in Learning
http://www.cellphonesinlearning.com/
University of Michigan instructor Liz Kolb blogs about classroom use of mobiles, covering educational topics as well as social concerns like mobile safety, sexting, mobile harassment, driving and texting, and more.

The Wallace Foundation
http://www.wallacefoundation.org/Pages/default.aspx
The Wallace Foundation supports and shares effective ideas and practices to improve learning and enrichment opportunities for children.

The Education Arcade
http://www.educationarcade.org/
The Education Arcade explores games that promote learning through authentic and engaging play, focusing both on popular commercial games and on games that more vigorously address the educational needs of players.

The Consortium for School Networking
http://www.cosn.org/
This general purpose policy site focuses on education and technology.

Joan Ganz Cooney Center
http://www.joanganzcooneycenter.org/
The Cooney Center is an independent research and innovation lab that catalyzes and supports research, development, and investment in digital media technologies to advance children's learning.

Pew Internet and American Life Project
http://pewinternet.org/topics/Teens.aspx
This section of the Pew project focuses on teen digital media use.

ParentFurther
http://www.parentfurther.com/technology-media
This Search Institute resource for families features a rich section on technology and media.

Center on Media and Child Health
http://www.cmch.tv/
The Center on Media and Child Health at Children's Hospital Boston, Harvard Medical School, and Harvard School of Public Health is dedicated to understanding and responding to the effects of media on the physical, mental, and social health of children through research, production, and education.

Kaiser Family Foundation Report (January 2010)
http://www.kff.org/entmedia/8010.cfm
Generation M2: Media in the Lives of 8- to 18-Year-Olds is the third in a series of large-scale, nationally representative surveys by the Foundation about young people’s media use.

Center for Children and Technology
http://cct.edc.org
This site explores the roles that technology can play in improving teaching and learning within children's classrooms, schools, and communities.

CASTLE
http://schooltechleadership.org/
This national organization is dedicated to helping school administrators develop 21st century schools.

The International Society of the Learning Sciences
http://www.isls.org/index.html
This professional society focuses on the interdisciplinary empirical investigation of learning as it exists in real-world settings, and explores how learning may be facilitated both with and without technology.

 

The following sites feature the latest insight and research from digital media thought leaders:

Dr. Yong Zhao
http://yong-zhao.com/
Dr. Zhao, Presidential Chair and Associate Dean for Global Education, College of Education at the University of Oregon, writes about globalizing digital education practices. 

dana boyd
http://www.danah.org/
Social researcher boyd examines social media, youth practices, tensions between public and private, social network sites, and other intersections between technology and society.

S. Craig Watkins
http://twitter.com/scraigwatkins
Media scholar and teacher S. Craig Watkins explores “the sociology of social media.”

Howard Garnder
http://www.howardgardner.com/
Multiple intelligences expert Howard Gardner explores the role of digital media in educating 21st century students.

Eric Klopfer
http://twitter.com/eklopfer
MIT-based Eric Klopfer’s tweets about educational technology.

Howard Rheingold
http://www.rheingold.com/
Media pioneer Howard Rheingold’s website features a digital classroom section.

Constance Steinkuehler
http://website.education.wisc.edu/steinkuehler/blog/
This educational researcher studies “massively multiplayer online games,” or virtual worlds, from a learning sciences and new literacy studies perspective.

Stephen Heppell
http://www.heppell.net/
British media specialist Stephen Heppell explores all things digital.

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