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Thomas & Friends

Season 11

1101: Sea & Sand

Away from the Sea

When Salty, the dockside diesel, develops engine trouble he worries he will be sent away from the docks. Porter, a new steam engine, arrives to help out, but Salty becomes convinced that Porter has been sent to replace him. Salty is sent to the Dieselworks, but rushes away as soon as he is repaired, spilling oil over himself.  Salty races back into the docks slipping and sliding out of control.  When Porter saves Salty from causing an accident, the two engines become the best of friends.

Learning goals: Appreciating differences; making new friends; accepting help; taking responsibility


Gone Fishing

Bill and Ben, the tank engine twins, see Harvey, the crane engine, at Brendam Docks. They tease him about having a hook and ask if he is going fishing. Porter helps Harvey see the positive side of being both a crane and an engine, and encourages him to help pull some trucks. Harvey is not very confident, but when he has an accident and derails his trucks, he soon realizes just how useful being a crane engine can be.

Learning goals: Flexible thinking; offering encouragement; appreciating differences; perspective taking; making friends; recognizing and utilizing individuals’ strengths and skills

1102: Food to Go

The Afternoon Tea Express

Stephen becomes very excited when the Earl gives him the special job of collecting the ingredients for the afternoon teas at the Castle. But Spencer teases him about being too old and slow. Stephen, however, asks Thomas and the other engines to give him a push, and he’s soon speeding along. When it’s Spencer’s turn to give Stephen a push he goes too fast, forcing Stephen to lose control and splatter jam all over the unsuspecting guests. Stephen learns that being steady and reliable is more important than being fast.

Learning goals: Accepting differences; understanding there are consequences to one’s actions; apologizing; coping with failure; resourceful thinking


The Smelly Kipper

One evening at Tidmouth sheds, James teases Percy about being scared of the dark.  Henry challenges James to take the Flying Kipper that night for him. James agrees, but when he realizes that the fish from the Flying Kipper are really smelly, he tries to back out of the challenge. James convinces Henry that he didn’t offer to pull the Flying Kipper–Henry must have been dreaming.   James soon gets his come-uppance when he becomes the Smelly Kipper…. Phew!

Learning goals: Apologizing; coping with failure; understanding there are consequences to one’s actions; telling the truth

1103: Take it Easy

No More Mr. Nice Engine

Hiro is one of the strongest engines on Sodor. He is also very polite and gentle, even when he’s pulling the naughty Troublesome Trucks. Diesel tells Hiro that the only way to get the trucks to behave is to give them a bang and a bump, but Hiro is not convinced. So Diesel sneaks up behind Hiro and encourages the Troublesome Trucks to misbehave even more, forcing Hiro to lose his temper and cause an accident. Thomas blows the whistle on Diesel, who soon finds himself learning from Hiro how to deal with Troublesome Trucks in a more polite and gentle manner.

Learning goals: Demonstrating responsibility; applying one’s best efforts; being kind and polite; understanding there are consequences to one’s actions


Thomas’s Shortcut

Thomas and Bertie love racing, but Thomas gets annoyed when Bertie starts winning all the time. When Thomas discovers Bertie’s been re-routed and takes a shortcut, he decides to try to take a shortcut too, despite Annie and Clarabel’s objections. But when Thomas comes off the rails, he realizes the error of his ways.

Learning goals: understanding there are consequences to one’s actions, following the rules

1104: Fast & Reliable

Old Reliable Edward

Gordon and the big engines tease Edward for being old.  When Gordon sees a pair of red trousers blowing by the tracks, he mistakes them for a red danger flag and stops, becoming stuck on Gordon’s Hill. Edward has to give Gordon a push.   When Gordon doesn’t even say thank you, so Thomas and Edward decide to teach him a lesson.

Learning goals: Accepting differences; accepting help; recognizing and utilizing individual strengths and skills; expressing thanks


Not So Slow Coaches

Annie and Clarabel are always complaining to Thomas about going too fast. Thomas likes to tease them by going too fast or too slow. When Annie and Clarabel find themselves coupled to Caitlin by mistake, they get a taste of what going fast is really like, and poor Thomas gets frightened that they might be taken to the mainland forever.

Learning goals: Following rules; apologizing; being a good friend; helping others; cooperation; expressing thanks

1105: There’s Always a Good Explanation

Flatbeds Of Fear

When a delivery of pipes is unloaded at Brendam Docks, the engines start to hear scary spooky noises.  Salty convinces them that they’re hearing the sound of the Flatbeds of Fear. Emily insists that there must be a sensible explanation, but then she hears the sound and becomes frightened too.   But soon they discover that the sound was just air blowing over the pipes!

Learning goals: Recognizing others’ emotions; expressing empathy; apologizing; being a good friend


Disappearing Diesels

Paxton likes to be friends with everyone–diesels and steamies alike, but it’s not easy to be friends with Diesel.  Diesel scares Paxton when he makes him think that all the other diesels have disappeared.  Then Diesel hides and races away from Paxton. But when Diesel runs out of fuel, Paxton offers him help; he gives Diesel a push to the fuel tank–and an experience of friendship!

Learning goals: Expressing sympathy and concern for others; being a good friend; helping others; expressing kindness

1106: Special Friends

Toad’s Adventure

Oliver is always telling his Toad about his adventures.   Toad longs to have an adventure of his own.  When Toad gets the chance to work with James, he is very excited. But James doesn’t like pulling trucks and goes too fast.  When a coupling snaps, Toad gets a bigger adventure than he expected!

Learning goals: Appreciating one’s individual skills; expressing gratitude; taking responsibility for actions; understanding there are consequences to one’s actions


Duck and the Slip Coaches

Sir Topham Hatt is concerned about getting all the summer visitors to their destinations on time. Duck tells the other engines about the slip coaches used on the Great Western Railway that could be uncoupled at stations without stopping.  James relays the information to Sir Topham Hatt, claiming it’s his idea, but James has never used slip coaches before and soon runs into trouble.

Learning goals: Telling the truth; being helpful; making meaningful contributions; understanding there are consequences to one’s actions

1107: Please Be Patient

Thomas the Quarry Engine

When Thomas and Diesel are sent to collect trucks from the Ffarquhar Quarry, they argue about who should be the back engine. Diesel suggests he take the trucks with Mavis, leaving Thomas to look after the quarry until they get back. When they don’t come back, Thomas gets fed up and decides to take another load of troublesome trucks on his own–and then there really is trouble!

Learning goals: Cooperation; expressing kindness; learning to be patient; telling the truth; apologizing


Duck in The Water

When Duck gets stuck on some flooded tracks, James is sent to fetch Rocky to rescue him. But James doesn’t wait for Rocky to secure his crane arm, and they end up knocking down a signal before they arrive at the accident site. Without a signal to warn them, the other engines don’t stop. What began as one small accident for Duck soon escalates into a much bigger one, involving several other engines!

Learning goals: Following directions; listening carefully; learning to be patient; apologizing; taking responsibility for one’s actions


1108: Signals & Alarms

Signals Crossed

Toby is always nervous when he has to go through Knapford Junction with the big gantry signal over the track. One day Toby waits nervously for his signal to change, but it stays on red. He waits and waits, holding up other engines, but the signal doesn’t change. Sir Topham Hatt is very annoyed until everybody finally realizes that the signal is broken.

Learning goals: Being helpful and kind; encouraging others; developing confidence; conquering fears; demonstrating responsibility


Thomas and the Emergency Cable

Thomas is on his branch line when a passenger pulls the emergency cable and he has to stop quickly. It turns out it’s not an emergency at all–the passenger is a bird watcher who’s spotted a rare bird. To make matters worse, Clarabel has a flat wheel after being dragged along with her brakes on.  The next time Thomas sees the bird watcher he refuses to pick him up. But Thomas learns that that’s not the right thing to do either.

Learning goals: Perspective taking; following rules; asking good questions; apologizing

1109: Going Underground

Marion and The Pipe

One day while repairing an embankment, Marion strikes something hard and insists it must be the mast of a Viking ship.  It looks like a water pipe to Thomas, but Marion is adamant that it isn’t. The next day Thomas notices flooding near the bank.  Marion has to admit her mistake and help prevent an accident.

Learning goals: Demonstrating responsibility; teamwork; helping others; expressing thanks


Missing Gator

Percy misses his friend Gator and keep thinking about the good times they had together.  Percy is sad, so the other engines advise him to keep busy to take his mind off it.  Percy rushes about trying to keep busy, but he loses control of some trucks. The trucks roll into an old mine. Percy is too frightened to go in after them until he remembers what Gator taught him about being brave!

Learning goals: Being aware of others’ feelings; being helpful; being a good friend

1110: Christmas Cheer!

Duncan The Humbug

Everyone is happy at Christmastime except for Duncan, the Scottish narrow gauge engine, who seems to be grumbling even more than usual.  Victor offers Duncan a new coat of paint if he can refrain from grumbling for one whole day. Duncan rises to the challenge, but it is not so easy for an engine who likes to grumble to give up a lifetime habit.

Learning goals: Perspective taking; following directions; being helpful; recognizing others’ emotions; learning from mistakes


The Perfect Gift

The whole island is celebrating Christmas and there are decorations everywhere.  But it doesn’t look very Christmas-y at the scrap yard. Percy starts to worry that Reg is missing out and he tries to find something to give Reg to cheer him up.   But Reg only seems happy about scrap. Percy discovers that Reg is celebrating Christmas in his own way and has been making decorations from the scrap.

 Learning goals: Being kind; being a good friend; recycling, creativity; expressing appreciation


1111: Passengers

Duncan and the Grumpy Passenger

Duncan is the grumpiest engine on the narrow gauge railway. He is always complaining about one thing or another.  Then Duncan gets a very grumpy passenger, who he finds very annoying. So Duncan decides to do everything he can to make the grumpy passenger stop complaining.  Duncan soon learns that you can’t make everyone happy.

Learning goals: Following directions; taking responsibility; following directions; apologizing


Spencer’s V.I.P.

When Spencer brings a V.I.P. (Very Important Passenger) from the mainland, he is so determined to be on time that he doesn’t notice that he’s been sent down the wrong track. By the time he arrives at Knapford, he’s very late! The V.I.P. refuses to travel back with Spencer.  The other engines all compete to to take the V.I.P. back to the mainland, but their rushing and showing off leads to confusion and delay.  Spencer ends up being given a second chance!

Learning goals: Taking responsibility for one’s actions; learning from one’s mistakes; learning to be patient; doing a job carefully; forgiving others

1112: Illuminating Minds

No Steam Without Coal

There is a coal shortage at the Clay Pits. Timothy warns Bill and Ben to be careful and use their coal sparingly.  Bill and Ben don’t listen, teasing each other and Timothy, and messing about–until they run out of coal! Luckily, Timothy runs on oil, so he manages to keep going, delivering clay to the docks and bringing back coal for the tank engine twins.

Learning goals: Appreciating differences taking responsibility; apologizing, understanding there are consequences to one’s actions


Toad’s Bright Idea

Gator is waiting to be loaded onto a ship, but the ship is delayed. When Oliver breaks down, Gator is very happy to help.  Gator heads off to get Oliver’s trucks and promises to bring them back before morning.  But Gator’s lamp keeps going out. He decides not to stop to avoid being late. Toad doesn’t think it is safe and they argue.  In the end, Toad’s bright idea helps Gator deliver the trucks in time.

Learning goals: Appreciating differences; paying attention; apologizing; resourceful thinking; accepting and appreciating help; apologizing

1113: Coming Home for Christmas

Last Train for Christmas

It’s Christmas Eve and a lot of passengers are coming home to Sodor for the holiday. Connor can’t carry all the passengers who are trying to get on his train. He promises to come back and pick them up, but the snow keeps falling and the engines are struggling to keep the tracks clear. It becomes a race against time, and the engines have to work together to clear the tracks and get the passengers home in time for Christmas.

Learning goals: Teamwork; making a meaningful contribution; being helpful; expressing thanks


Long Lost Friend

Gator returns to the Island of Sodor after being away for a long time. He is looking forward to seeing his old friend Percy. When Percy hears that Gator is back, he is very excited and immediately heads off to see him. But the two engines keep missing each other. They both have doubts they’ll see each other, but finally they connect and have a wonderful reunion.

Learning goals: Being a good friend; apologizing; applying one’s best efforts

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© © 2017 Gullane (Thomas) Limited. The Thomas name and character and the Thomas & Friends logo are trademarks of Gullane (Thomas) Limited and its affiliates and are registered in many jurisdictions throughout the world. Thomas & Friends is a production of HIT Entertainment in association with THIRTEEN Productions LLC for WNET. © 2017 HIT Entertainment Limited. HIT and the HIT logo are trademarks of HIT Entertainment Limited. © 2017 Mattel. All Rights Reserved. ® and ™ designate U.S. trademarks of Mattel, except as noted.

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