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In
Virtual Dog Training,
professional trainer Gary Wilkes shows Alan the "clicker"
method for conditioning his own dog, Tug; a method which Bruce
Blumberg at MIT was so intrigued by he chose to use it
with his own virtual dog, Duncan. Below, Wilkes explains that
knowing what matters to a dog and just how to respond can
make all the difference in successful training.
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What
is Clicker Training?
by Gary
Wilkes
Plainly
stated, clicker training assumes that to learn or perform
behaviors, an animal must have enough information to know
what to do and enough motivation to actually do it. From this
perspective, a trainer must understand how to give precise
information to an animal that doesn't speak human language
and cannot benefit from detailed instructions. If this sounds
like an insurmountable task, you might be surprised to learn
that transferring information audibly without using language
is actually quite common. If you think it's something we all
learned in school, you are getting warmer. If you think it
was something academic, you are getting colder. If you think
it had something to do with a childhood game, you're red hot.
Most
children play a game called "hot/cold." The object of the
game is to guide a player to a hidden object by blurting out
the words "hot" or "cold" depending on the player's movements.
Hot indicates that the player is headed toward the object,
while cold indicates movement in the wrong direction. These
two signals compose the foundation for the information side
of our equation. Using only "hot/cold", the player can quickly
gain enough information to discover the location of the object.
To pass information from one person to another, the game reduces
communication to very basic principles. The two signals used
in the game provide two simple pieces of information -- Right
Path vs. Wrong Path. 
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