Play

Play

Play imagines a not-too-distant future where video games have become indistinguishable from reality. These fully immersive games are nested inside each other like Russian dolls — each new game emerging from another and connecting backwards with increasing complexity. Synthetic experience competes with real experience as dream, fantasy, and memory begin to collapse into each other.
Identities become elastic as the players consecutively inhabit completely different genders, ages, and ethnicities. They must confront a new state of “play” where the distinction between the real and the virtual blurs and their true selves are called into doubt. 
About the Filmmaker

David Kaplan is the writer/director of Today's Special, which was released theatrically in 2010 and was praised as “a joy to behold” by the L.A. Times. His first feature Year of the Fish premiered at the 2007 Sundance Film Festival and was released theatrically in 2008. Year of the Fish won honors at the 2007 Avignon Film Festival, the 2007 Asheville Film Festival, and the Audience Award at the 2007 Independent Film Festival of Boston.

Kaplan has made several short films, including Little Red Hiding Hood starring Christina Ricci and Quentin Crisp, which premiered at the 1997 Sundance Film Festival, was shown in theaters and on television throughout the world, and has been taught as part of the curriculum at Harvard, Oxford, and Columbia Universities.

Eric Zimmerman is a game designer, entrepreneur, author, and academic who has been working in the game industry for 15 years. Eric’s diverse activities have made him one of the New York Observer’s "Power Punks," one of Interview Magazine’s “30 To Watch,” one of International Design Magazine’s “ID 40” influential designers and one of The Hollywood Reporter’s “Digital 50” along with Stephen Spielberg and Will Wright.

Eric lectures and publishes extensively on games, including keynotes at major industry events. He is the co-author with Katie Salen of Rules of Play: Game Design Fundamentals, the definitive textbook on game design (MIT Press, 2004). Eric has taught courses at MIT, New York University, Parsons School of Design, and the School of Visual Arts. He has exhibited game artworks at museums and galleries in the U.S. and abroad.

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