Problem-Solving

Dragon Tales

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  • Dragon Tales - "Puzzlewood"
    At home, Max and Emmy are working on a cow puzzle, but a discouraged Max says it's too hard. When the kids are summoned to Dragon Land, they find their friends lost in a forest of puzzles. The gang enlists the help of a Dragon-Fairy, who tells them they'll have to go through three doors, and solve three "match-it" puzzles, to find their way out of Puzzlewood. When they have trouble remembering what the Doors want them to find, they try a number of strategies: repeating the directions to themselves, drawing a picture of the object before they find it, and having each of them remember a different part of the object. Eventually, the gang solves the three puzzles necessary to leave Puzzlewood. Back home, Max and Emmy use their new skills to finish their cow puzzle.
  • Cyberchase - "Problem Solving in Shangri-La"
    Hacker is holding the kids captive aboard the Grim Wreaker, when a storm forces the Wreaker to land on a snowy mountaintop. They are taken prisoner by a peaceful but mysterious Zen Master, who devises a game of strategy to test their problem solving skills. The winner of the game will be set free; the loser will remain a prisoner. In the battle of brainpower, the kids discover that each of them has a different way of solving problems and that, despite anger and frustration, they need to be tolerant of these differences. Hacker, of course, has his own way of solving problems. Working together, the kids find a way to defeat Hacker and gain their freedom.

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  • The Grapes of Math
    By Greg Tang and Harry Briggs
    Published February 2001 by Scholastic
    This picture book for children 8-12 provides entertainment while teaching problem solving skills. Each of sixteen problems is presented pictorially and verbally and is accompanied by a hint for solution. An appendix supplies the answers and reveals how the hint provides a quicker solution. See if you can come up with your own strategies.
  • Math-Terpieces
    By Greg Tang and Greg Paprocki
    Published July 2003 by Scholastic
    Tang's stated mission is to make math and problem solving a part of every child's life. His approach is always fun. In his latest book he uses elements from familiar paintings instead of numerals to teach addition and problem solving strategies. The book features the work of twelve artists from Degas to Warhol. Paprocki uses color and design to group objects from each painting like umbrellas, fish, or eyes. A solution section describes approaches to each set of problems. Art notes provide descriptions of the nine art movements represented.

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