Time

View
- Caillou
- "The Timekeeper"
Caillou and his Mommy are finishing preparing a picnic lunch. Caillou would like to leave right away, but it's not lunchtime yet and Mom and Dad have other things to finish before they leave. Caillou goes back and forth between Mom and Dad to check if it is time to go. To help Caillou wait, Dad gives him a small alarm clock and a special assignment; to let everybody know when it's noon (when the two hands on the clock reach twelve.) - Cyberchase - "Clock Like an Egyptian"
Dr. Marbles finds the encryptor chip (the computer chip that will enable Marbles to delete Motherboard's virus)in an ancient pyramid. But the Mummy who guards the pyramid finds Marbles. When the kids and Digit arrive, they must work their way through the chambers of the pyramid - find Dr. Marbles - and escape before a trap set by the Mummy seals them inside forever. How much time do they have? Unfortunately, they have no clock or watch to tell them how much time has gone by. Is the mission impossible? Not for our kids!
Do in Class
- Arthur: A Minute in Time - Help students develop an accurate sense of a minute.
- Cyberchase: Time Travel - Help Digit find Inez by measuring time in between events.
- Dragon Tales: Let's Dance: Waiting Game - Give your child a fun surprise after they wait successfully for five full minutes and watch time pass on a clock.
- Mister Rogers' Neighborhood: Sand Clock - Make your own sand clock to help children understand that clocks are a way for people to measure time.
- NOVA: Teachers: Time Travel - Explore units for measuring time through simple activities and puzzles. (Advanced Activity)
- ZOOM: What Time is it Mrs. Fox? - Play an active game to practice telling time. Don't get caught by the fox!
- ZOOM: ZOOMsci: Balls and Ramp - Use the Law of Gravity to tell time.
- ZOOM: ZOOMsci: Game Timer - Employ the scientific method and the properties of time, matter and movement to construct and test a device that will measure precisely ten seconds.
Play and Watch Online
- Cyberchase: Harry's Time Out - View a video clip about telling time.
- Cyberchase: Mazes and Marbles - Help Dr. Marbles track time with this online interactive.
Read
- All in One Hour
By Susan Stevens Crummel and Dorothy Donohue
Published September 2003 by Marshall Cavendish Corp/Ccb
What can happen in one hour? Start with a mouse and a cat at 6 A.M. and see. That's what Crummel and Donohue have done in this wonderful cut paper collage odyssey. Each two-page spread follows the action at irregular increments of time through the hour and ends on a note suggesting the adventures will soon start again. - Felix, What Time Is It?
By Annette Langen and Costanza Droop
Published April 1999 by Abbeville Press, Inc.
Readers age 4-8 are invited to learn all about telling time by joining Felix for his daily routine. As Felix moves through his day, readers are encouraged to indicate time using the book's built-in clock, which has moveable hands.
*As most PBS children's programs offer one year extended taping rights for teachers, please feel free to tape them now and save them for use in your classroom during the school year.