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"I think Doom fulfills our need for violent spiritual entertainment, because church doesn't do it anymore...We really want the fire and brimstone, and Doom gives us this."--Joystick Nation author J.C. Herz in Hotwired magazine, 1997.
"Our children are being fed a dependable daily dose of violence...[that blurs the line between] fantasy and reality....for too many young people...[The] time has come to show some restraint..."--President Clinton announcing an 18-month federal study on the entertainment industry and violent content, June 1, 1999.
"Play a first-person shooter long enough and its morbid reality seems to descend over your awareness like a grid, accompanied by a kind of adrenalized hyper-awareness and euphoric rage. Grid, adrenaline and rage stay with you, far past the point when you exit to the desktop. Walk away from the computer, and they still persist. You find yourself stealing up on street corners as if preparing to strafe the adjoining block; you seem to see a crosshair traced across the bodies of passersby. For the overwhelming majority of us, with well-adjusted social lives...the grid recedes."--Wagner James Au, new media critic, Salon and Wired, from Salon, "Quake, Doom and Bloodlust," May 1999.
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