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WHERE IS THE MISSING MATTER? - cont.

In April 1992, there was a very important  discovery in cosmology that made the headline news all over the world—the discovery of ripples in the structure of the microwave background radiation. These ripples are nothing other than these little inhomogeneities we are talking about.

COBE results

COBE map shows ripples in the structure of the microwave background radiation

       The COBE satellite that discovered these ripples was short-sighted—it had a very blurry vision of the early universe. The ripples that COBE saw were much larger than the scales of the initial galaxies, so we haven’t yet detected directly the progenitors of the galaxies in the large-scale structure in the microwave background, but we have discovered or we’ve directly imaged very closely related entities that correspond to larger structures today.    

       What goes into the computer simulation is the nature of the lumps that we’ve studied using the COBE satellite. And then the simulation follows the dynamic evolution of those small inhomegeneities as the universe expands and as it cools, taking these very tiny little lumps and making them grow bigger. As the process unfolds the lumps move around fairly quickly, and, as they do, some of them bump into each other and coalesce, and the computer follows these coalescences beautifully. Eventually one sees the mock universe grow from an almost, but not quite, homogeneous initial state to one which is really complex, irregular in structure and corresponding to the universe we see at the present day.

Learn more about:


Microwave Background Radiation

Gravity

Dark Matter

         In the real universe, the whole evolutionary process is driven by gravity and gravity is produced by mass, so in order to create a simulated universe, we need to know what sort of mass our universe has. One of the critical discoveries of astronomers in the last 25 or 30 years is the realization that there must be more mass in the universe than is accounted for by what we can see.

        That means most of the mass in the universe is made up of what we call dark matter, which simply describes matter that doesn’t shine. To perform a successful computer simulation one needs to specify: what is the dark matter? What is it made of and how much is there?

       The amazing thing is that if you make different assumptions you end up with different universes. So what many of us have been working on for the last 20 years is exploring various possibilities, evolving them in the computer to the present, and picking out those that look more like the real universe than others. Each mock universe that’s made up in the computer can be compared with the real universe in a variety of ways. You could look at different properties of the real universe and you could ask, “How many lumps are there?” or “How big are the lumps?” or “How are the lumps distributed?” You then can ask corresponding questions in the real universe and compare the two.
 

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