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"Gigantic Motors" - Producer's Notes

While looking for a new sponsor for their show, Click & Clack explore the public's waning love affair with super-sized SUVs . What follows is mayhem in the rainforest, conservation, divine intervention, and a surprise cameo guest drops in!
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DIRECTOR'S NOTES: The Gigantic Motors CEO is voiced by Cornell Womack, the actor who also voices Crusty. Al was done by Jim Ward, veteran voice actor on shows including "Biker Mice From Mars" and radio's "Stephanie Miller Show." At the Gigantic Motors conference table are caricatures of director Tom Sito, and producer Bill Kroyer.

For the theme music of the Gigantic Motors Company our composer Carl Finch was inspired to whip up a variation of Edvard Grieg's "In the Hall of the Mountain King" from his suite Pier Gynt. The German director in the rainforest is a spoof of famed German filmmaker Werner Herzog and his classic film "Fitzcarraldo" (1982). Wow! Grieg, Herzog, Global Warming and car repair jokes all in one wacky cartoon!
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FOCUS ON: BILL KROYER - Animation Producer. Bill is a former Walt Disney animator and an Oscar-nominated computer pioneer. He worked on "Tron" (1982) and directed "Ferngully the Last Rainforest" (1996).

QUESTION: How has computer animation changed the way TV shows are done?

BILL: Computer animation has changed the way all animation is done. When you watch a big CG film from Pixar or Dreamworks you know you're watching computer animation. But even the most painterly, hand-drawn, personal little short film is being juiced along by the computer these days. Generally that's a good thing, because the computer is doing a lot of the tasks that used to make animation slow and expensive, like inking, painting, and "cell-flopping" artwork drawing by drawing under a camera. The trick is to not let the computer sterilize your artistic sensitivity. That was especially true in a show like AS THE WRENCH TURNS. We use computers to make it, but it has to look like we drew it - because we did! Click and Clack come from a comic book mentality. They're not very logical, and neither is hand drawing. Drawing breaks rules, survives on tricks of the eye, convinces you that you are seeing something that couldn't exist - kind of like Click and Clack's way of running their garage. We used a program called FLASH to capture our drawings, create libraries of images, and colorize and combine characters, props, and background paintings into the show you see on the screen. And like Fidel, we did it all "stain free."