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Wizards of Ahs Q&A:
Tom Bertino
Question:
I am interested in becoming a computer animator and would
like to learn some of the basic programs. I was wondering
which program(s) that your company uses, and what ones are
the most commonly used programs in the animation
industry.
(name witheld by request)
Response from Tom Bertino:
ILM uses a lot of programs that are available, such as
Softimage 3D, Alias/Wavefront Maya, Pixar Renderman, Avid
Matador and Elastic Reality and a lot of others that are
written by our software team here. Other programs used
throughout the industry are After Effects, Commotion,
Electric Image, and 3D Studio Max. Reading magazines like
Animation, 3D Design, and Cinefex are good sources of
information regarding software.
Question:
In your career at ILM, is there any special effect that you
or ILM would not attempt?
My second question is do the creative people that work for
ILM or Skywalker Sound continue with any type of education
to improve their craft or is it hands on education?
For any of the questions you can answer I do appreciate, and
I will be looking forward to viewing another accomplishment
of yours and the team at Lucas Digital. Thank you for your
time.
Michael Jones Ithaca, NY
Response from Tom Bertino:
Frankly, I can't think of an instance where ILM has
hesitated to tackle a "problem" effect, once the idea
presented itself. Naturally, the most interesting problem to
tackle is the thing that's never been done before, but
that's also, by definition, the scariest thing to attempt.
To be honest, I could name many instances where a creative
team has come away from a meeting, saying, "How in hell are
we going to do that?!" But somehow, we always find a way.
It's how we keep learning.
Most of us are big believers in "ongoing education" and
enroll in various classes and available seminars. In a
number of cases people also put a good deal of work into
personal outside projects as well, to keep their "chops up."
Question:
From a creative standpoint do you find this field to be
fullfilling, and where in the process does the creative
element play the biggest part?
Greg Johns Dallas, Texas
Response from Tom Bertino:
There's no question that I find this work to be creatively
fulfilling, and only more so as time has gone on. My main
interest is character performance, and with the dawn of the
digital age, opportunities for exploration in that area have
really exploded. I can't really pinpoint any one place where
the "creative element" plays a bigger part than any other.
Sometimes it starts with the original concept...something
that comes up at the storyboard stage. Other times all the
elements will come together, and then some little tweak
that's added the last day will suddenly make your whole shot
glow with life. There really is no step that's more
important than another, just as no one person in the
pipeline is more important than another. Everyone takes
their turn at creating "the difference that makes the
difference."
Question:
I am a recent graduate from UW-Milwaukee in the area of
graphic design. I am currently working on a film to show at
the FUSE conference in New York this next year. I am using
Premier and Director. After seeing the episode of NOVA about
special effects, I am very interested in an internship in
this field. Do any of you know of any posibilities for me? I
am willing to relocate and am a very diligent worker.
Richard D. Mitchell Milwaukee, WI
Response from Tom Bertino:
ILM has an internship program and a website (www.ilm-jobs.com) where you can get information about the program plus some
background on the company and a listing of open positions.
[For more education and career information
related to visual effects, please see
Resources.]
(back to Wizards of Ahs Q&A)
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