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Secrets of Lost Empires II -- Medieval Siege
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Classroom Activity
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Objective
To design a working model of a trebuchet and demonstrate the power
of a Class 1 lever.
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copy of "Fling It!" student handout (HTML)
- plastic soda straws
- large and small paper clips
- short lengths of sturdy wire
- tape
- yarn or string
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pennies, bolts, or other small, heavy objects for counterweights
- ring or washer
- grapes
- tongue depressor
- small strips of cloth (such as cotton or muslin)
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Make sure students understand how a Class 1 lever works. (See
Activity Answer.) Organize students into
teams and distribute a copy of the "Fling It!" student handout
to each team.
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Discuss the guidelines for trebuchet design. They are minimal to
allow for maximum student creativity.
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As a class, have students decide on a protocol for running the
experiment, such as any constraints on how the materials will be
used or how the data will be collected. Also have students
decide how to determine each trebuchet's effectiveness, i.e.,
will it be based on which machine throws a grape farthest, which
throws the farthest with the least amount of effort, or some
other criteria?
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Set a reasonable deadline for the models to be built depending
on whether the students can work at home or only during class
time.
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Supervise the launchings on the day students demonstrate their
models, making sure that students wear safety goggles during the
procedure. (Note that eye injury or other accidents could occur
if safety rules aren't followed.)
About Levers
Students will use levers in two of these four activities. They will
use a Class 1 lever to raise the brick and a Class 2 lever to turn
or move it. They will also use a Class 1 lever in designing their
trebuchets.
If students are unfamiliar with classes of levers, run a mini-lesson
with the following information:
When describing levers you need these four terms: lever, fulcrum,
effort, and load. The lever itself is long and stiff. The fulcrum is
the resisting point where the lever turns or pivots. Effort is the
force you apply and load is what you move. When you apply effort,
the lever pivots around the fulcrum moving the load.
The job the lever must do determines how the load, effort, and
fulcrum are arranged. This arrangement determines the class of
lever. Look at the following illustrations:
Once students understand the three different classes of levers, they
will recognize them all around. Here's a quick method to classify
levers.
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Find the fulcrum. If it's in the middle, it's a Class 1. On the
end, it's a Class 2 or 3.
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To determine whether it's 2 or 3, find the load. If it's in the
middle, it's a Class 2. On the end, it's a Class 3.
Ask students to identify the class of lever for the following:
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A claw hammer pulling a nail (Answer: Class 1. A hammer pivots
on the middle of its head.)
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A wheel barrow (Answer: Class 2. The wheel is the fulcrum and
the barrow is the load.)
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An oar rowing a boat (Answer: Class 1. The oarlock is the
fulcrum.)
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A paddle paddling a canoe (Answer: Class 3. The top hand is the
fulcrum and the blade is the load.)
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A bottle opener (Answer: Class 2. The fulcrum is on the end and
the load is in the middle.)
Fling It!
A trebuchet is a Class 1 lever. The counterweight provides the
effort. The load is the lighter boulder or missile. Between them on
the machine carriage is an axle that serves as the fulcrum.
Student designs will vary. They will discover how to best connect
straws together and how to brace the frame. They will experiment
with varying the position of the axle along the throwing arm, the
design of the sling, and methods of attaching the sling and
counterweight to the throwing arm.
National Science Education Standards
Grades 5-8/9-12
Standard B: Physical Science—Motions and Forces
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Energy Transfer in a Trebuchet
See in this Teachers' Domain
video segment
(4m 17s) engineers and trade experts recreate a medieval
throwing machine called a trebuchet.
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