Amy Bruckman responds to all

I think we need to talk about PROCESS as much as product. Or to phrase it another way, I would much rather see folks spending four hours a day writing interactive fiction (even if it's truly dreadful stuff!) than the same amount of time playing World of Warcraft.
posted February 2, 2010
FRONTLINE is a registered trademark of wgbh educational foundation.
web site copyright 1995-2014
WGBH educational foundation