Cyberchase
Jimaya Jam: Act 3
Clip: Season 6 Episode 7 | 7m 41sVideo has Closed Captions
The CyberSquad must use diagrams to play their way out of a challenging basketball.
Hacker has discovered an army of awesome creatures he can use to rule cyberspace, but they are carved in stone on the walls of the Pyramid of Jimaya. Confronted by the Jam Master, the guardian of the pyramid, and the Pyramid's three ghosts, the kids are told they can go free if they can overcome the ghosts in a game of Jimaya Jam. The game is like basketball except for a few small quirks.
Problems playing video? | Closed Captioning Feedback
Problems playing video? | Closed Captioning Feedback
Cyberchase
Jimaya Jam: Act 3
Clip: Season 6 Episode 7 | 7m 41sVideo has Closed Captions
Hacker has discovered an army of awesome creatures he can use to rule cyberspace, but they are carved in stone on the walls of the Pyramid of Jimaya. Confronted by the Jam Master, the guardian of the pyramid, and the Pyramid's three ghosts, the kids are told they can go free if they can overcome the ghosts in a game of Jimaya Jam. The game is like basketball except for a few small quirks.
Problems playing video? | Closed Captioning Feedback
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"As you near the Artifact Chamber, notice that the stone walls of the tunnel take on a deep, red glow."
...Hold it!
Check out the walls, Inez - we're talkin' red!
We must be close to the Artifact Chamber - and the room our friends are in!
Hmmm...wonder what this is?
Didge, I don't think you should-- Uh oh!
YOIKES!
This is not good.
RUNNNNN!
Okay.
We've got one ball - one shot.
What's the play, coach?
I say we run the last play that got us a shot on goal - only with a few changes.
Check it out.
Creech and Jules, you criss-cross in front of Matt, just like before.
Matt, you pass the ball to Creech ... then run up the middle-- But Jax, that's the part of the play that didn't work.
The Guards blocked our passing lanes.
I know, that's where the change comes in.
Try this, Matt.
This time when you go up the middle, only go this far.
Stop here.
Creech, you pass it back to Matt.
Jules, if the monkey comes out to cover Matt... ...you circle around behind the jaguar and get by the goal.
If Matt can't shoot... he can pass the ball to you and you shoot it.
So our last hope of getting out of here...rests with me?
Uh boy.
Let's do it!
All right!
DO IT!!!
A little reminder?
Miss this shot and you all become permanent residents!
Shall I order the sleeping bags now?
Not unless you can get your money back!
Ready?
GO!
Oh yes!
Yes!
No!
No no no!
No!
Come on!
Aw!
Come on ghostlios, let's do this!
All right!
Hey hey hey!
Shoot, Matt...shoot!
You're down!
Come on!
All right!
You can do this!
Yes!
No no no!
Yes!
Oh yes- NO!
This one's for all the tour guides who have bad first days!
YES!
You did it!
Yes!
We won!
Way to go, Jules!
Great play-calling, Jax!
The way out!
Okay, so you diagramed a good play and you scored - good for you!
You're free to go!
Doesn't mean I have to be happy about it!
That's fine with us, Mister Master - we're happy!
Thanks for the chance!
Man, talk about a three-pointer at the buzzer - that was close!
Too close!
Wonder where we are?
Guys, guys!
Over here!
Inez...Digit!
I'm so glad you're okay!
Where have you guys been?
No time to talk.
Hacker's here!
He's the one who trapped you!
Why am I not surprised?
And now he's about to steal a powerful artifact called the Sym-Ball!
Come on!
Let's Go!
Ah yes!
The Sym-Ball is mine!
HEY!
Not so fast!
So much for Plan A, Hacker!
The Sym-Ball is ours now.
Hahahahaha!
I love it!
If we have the Sym-Ball... how come he's laughing?
Because whoever touches it first, controls it!
Isn't it a lovely shade of green?
Uh-oh.
I summon to life all the stone creatures of Jimaya!
What's happening?
They're comin' out of the walls!
All the animals from all over the pyramid must be coming to life!
This is not good!
This is not good at all!
Yes!
Soon I'll have an army of creatures large enough to take over all of Cyberspace!
Inez, give me the Guide Book!
A-ha!
I knew I remembered reading this!
"Once the Sym-Ball has been activated, there is only one way to stop it."
"The Sym-Ball must be returned to the Jam Master's mouth before it closes."
That's it!
We've got to get this thing back into Jam Master's mouth... and fast!
You'll have to get past us first!
Guys!
We've got a ball, three guards and a goal.
Remind you of anything?
Jimaya Jam!
Huh?
Jimaya Jam?
Did we miss something?
Kinda.
We'll fill you in later.
Okay, team...you know the drill.
We run the same play we diagrammed before to score the goal.
Let's go!
Whatever they're doing, they better do it fast before this place turns into one big zoo!
Ready... GO!
You dunce buckets!
Go that way...no, that way!
Hurry up!
What?
No!
Stop them!
STOP THEM!
Buzz!
Delete!
Get him!
Hey!
Stop them!
No no no!
Ahh!
All right!
NOOOOOOOOOOOOOO...
Awesome!
Bada bing bada boom!
Wohoo!
Yayy!
The Sym-Ball is mine...MINE!
Open up!
GHOSTS!
I HATE GHOSTS!
Aaaaaaaaah!
Thank you for recovering the Sym-Ball.
And tour guide - don't push my nose again, okay?
You got it, Mister Master - no pushing.
Bye!
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